- Member __PET_SYSTEM__
- enable the pet system
- Member __UDP_BLOCK__
- blocks the udp packets
- Member _IMPROVED_PACKET_ENCRYPTION_
- enable dynamic login encryption
- Member D_JOIN_AS_JUMP_PARTY
- d.join will be internally handled differently
- Member ENABLE_BELT_INVENTORY_EX
- move the belt items into the BELT_INVENTORY window and prevents unknown belt positions if you de/increase wear/inventory slots
- Member ENABLE_CMD_IPURGE_EX
- it adds /ipurge window target as 1st arg
- Member ENABLE_CMD_WARP_IN_DUNGEON
- /warp <player> will warp successfully even if the player is inside a dungeon (be sure a .quest login event won't still warp you out)
- Member ENABLE_D_NJGUILD
- enable d.new_jump_all_guild+cpp relative functions
- Member ENABLE_DICE_SYSTEM
- enable dice system: if the mob is king or boss and you're in party, the dropped item is randomly rolled
- Member ENABLE_EXTEND_INVEN_SYSTEM
- enable 4 inventory pages
- Member ENABLE_FULL_NOTICE
- enable new big notice features
- Member ENABLE_ITEM_ATTR_COSTUME
- enable costume_hair, costume_body, costume_weapon item_attr/_rare parts
- Member ENABLE_MAGIC_REDUCTION_SYSTEM
- enable resist magic reduction bonus
- Member ENABLE_MOUNT_COSTUME_SYSTEM
- enable mount costume slot
- Member ENABLE_NEWSTUFF
- enable new stuff (new lua funcs, new CONFIG options, ecc)
- Member ENABLE_PLAYER_PER_ACCOUNT5
- enable 5 characters (per account) in the select phase (instead of 4)
- Member ENABLE_PORT_SECURITY
- block db_port, p2p_port, and remote adminpage exploits
- Member ENABLE_QUEST_BOOT_EVENT
- it enables the quest event boot
- Member ENABLE_QUEST_DIE_EVENT
- it enables the quest event die
- Member ENABLE_SEQUENCE_SYSTEM
- it enables the sequence system - useful for debugging packets - required client define as well
- Member ENABLE_SET_STATE_WITH_TARGET
- enable /set_state target as 3rd arg
- Member ENABLE_STATPLUS_NOLIMIT
- disable the limit of only 90 points addable for con+/int+/str+/dex+ commands
- Member ENABLE_USE_COSTUME_ATTR
- enable the items reset costume and enchant costume
- Member ENABLE_WEAPON_COSTUME_SYSTEM
- enable weapon costume slot
- Member ENABLE_WOLFMAN_CHARACTER
- enable wolfman character and the relative new features (claws, bleeding and so on)
- Member EVENT_MOB_RATE_LIMIT
- the maximum value settable for the mob_rate event (1000 default)
- Member MAP_ALLOW_LIMIT
- define how many maps are allowed per game core (32 default)
- Member PRIV_EMPIRE_RATE_LIMIT
- the maximum rate value settable for the priv empire (200 default)
- Member PRIV_EMPIRE_TIME_LIMIT
- the maximum time value settable for the priv empire (1 week default)
- Member PRIV_GUILD_RATE_LIMIT
- the maximum rate value settable for the priv guild (50 default)
- Member PRIV_GUILD_TIME_LIMIT
- the maximum time value settable for the priv guild (1 week default)
- Member PRIV_PLAYER_RATE_LIMIT
- the maximum rate value settable for the priv player (100 default)
- Member USE_ITEM_BLEEDING_AS_POISON
- if enabled, the poison reduce bonus can also reduce the bleeding damage as if it's bleeding reduce itself
- Member USE_ITEM_CLAW_AS_DAGGER
- if enabled, the resist dagger bonus can also reduce the claw damage as if it's resist claw itself
- Member USE_MAGIC_REDUCTION_STONES
- enable resist magic reduction stone drops from metins
- Member USE_MOB_BLEEDING_AS_POISON
- if enabled, the mob_proto structure won't change and the bleeding % will be get from the poison field
- Member USE_MOB_CLAW_AS_DAGGER
- if enabled, the mob_proto structure won't change and the claw % will be get from the dagger field
- Member USE_WOLFMAN_BOOKS
- if enabled, lycan skill books can be dropped
- Member USE_WOLFMAN_STONES
- if enabled, lycan stones can be dropped from the metin stones